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Сообщения, опубликованные DARKFALLEN
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Под спойлер сам кфг поставь
[spoiler]Текст[/spoiler]
Я изменить сообщение не могу ;(
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Доброго времени суток. Думаю не я 1 столкнулся с проблемой маленького FPS в CS: GO
Играя в очередной раз в CS: GO, понял что при 30fps играть очень, очень убого. После чего начал искать пути решения, повышения fps, т.к я не знал новых консольных команд CS, я решил задать вопрос на сервере, где ответа не дождался. Но по счастливой случайности я зашел на чей то профиль, и увидел ссылку на cfg этого игрока. Поставив данное cfg я увидел, что fps сразу прыгнуло до 75 (75 частота моего монитора). Почему 75, спросил я , и вспомнил, что я не отключил вертикальную синхронизацию в настройках видеокарты (заодно решил выключить анизотропную фильтрацию). После это fps в игре выросло до 100 и колебалось в пределах 90-140 (в меню были строгие 300fps).
После это я понял, что игра не так уж и плоха как казалось при плавно плавающих 30fps.
В общем вот само cfg. Которое нужно прописать в HDD:SteamsteamappscommonCounter-Strike Global Offensivecsgocfgconfig.cfg
CONFIG.CFG:
Код :
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "`" "toggleconsole"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "END" "sm_admin"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "askconnect_accept"
bind "F4" "bug"
bind "F5" "jpeg"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+voicerecord 1"
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "+jump"
adsp_debug "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
budget_averages_window "30"
budget_background_alpha "128"
budget_bargraph_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_history_numsamplesvisible "100"
budget_history_range_ms "66.666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_x "0"
budget_panel_y "50"
budget_peaks_window "30"
budget_show_averages "0"
budget_show_history "1"
budget_show_peaks "1"
bugreporter_uploadasync "0"
bugreporter_username ""
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_mindistance "30"
c_minpitch "0"
c_minyaw "-135"
c_orthoheight "100"
c_orthowidth "100"
c_thirdpersonshoulder "false"
c_thirdpersonshoulderaimdist "120.0"
c_thirdpersonshoulderdist "40.0"
c_thirdpersonshoulderheight "5.0"
c_thirdpersonshoulderoffset "20.0"
cam_collision "1"
cam_idealdelta "4.0"
cam_idealdist "150"
cam_idealdistright "0"
cam_idealdistup "0"
cam_ideallag "4.0"
cam_idealpitch "0"
cam_idealyaw "0"
cam_snapto "0"
cc_lang ""
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
chet_debug_idle "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_autowepswitch "1"
cl_bob_lower_amt "21"
cl_bobamt_lat "0.33"
cl_bobamt_vert "0.14"
cl_bot_difficulty_gamepad "0"
cl_bot_difficulty_hydra "0"
cl_bot_difficulty_kbm "0"
cl_bot_difficulty_ps3move "0"
cl_bot_difficulty_sharpshooter "0"
cl_buy_favorite_nowarn "0"
cl_buy_favorite_quiet "0"
cl_chatfilter_version "1"
cl_chatfilters "63"
cl_class "default"
cl_cmdrate "100"
cl_crosshairalpha "0.000000"
cl_crosshaircolor "5"
cl_crosshaircolor_b "50.000000"
cl_crosshaircolor_g "250.000000"
cl_crosshaircolor_r "50.000000"
cl_crosshairdot "0"
cl_crosshairscale "2"
cl_crosshairsize "2.5"
cl_crosshairthickness "0.600000"
cl_crosshairusealpha "0"
cl_debugrumble "0"
cl_detail_avoid_force "0.4"
cl_detail_avoid_radius "64"
cl_detail_avoid_recover_speed "0.25"
cl_detail_max_sway "5"
cl_disablefreezecam "1"
cl_downloadfilter "all"
cl_dynamiccrosshair "0"
cl_enable_weapon_voiceover "1"
cl_fixedcrosshairgap "3"
cl_forcepreload "0"
cl_freezecampanel_position_dynamic "1"
cl_idealpitchscale "0.8"
cl_logofile "materials/vgui/logos/spray.vtf"
cl_minimal_rtt_shadows "1"
cl_mouselook "1"
cl_observercrosshair "1"
cl_playerspraydisable "1"
cl_righthand "1"
cl_rumblescale "1.0"
cl_scalecrosshair "1"
cl_show_scaleform_achievement_popups "1"
cl_showhelp "1"
cl_showloadout "0"
cl_showpluginmessages "1"
cl_soundfile "sound/player/jingle.wav"
cl_spec_mode "4"
cl_team "default"
cl_teamid_overhead_name_alpha "240"
cl_teamid_overhead_name_fadetime "0.5"
cl_timeout "30"
cl_updaterate "100"
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"
closecaption "0"
closeonbuy "0"
commentary_firstrun "0"
con_enable "1"
crosshair "1"
cursortimeout "60.0"
dsp_enhance_stereo "0"
dsp_slow_cpu "0"
dsp_volume "0.8"
force_audio_english "0"
func_break_max_pieces "15"
g15_update_msec "250"
gameinstructor_enable "0"
hud_scaling "0.75"
hud_showtargetid "1"
hud_takesshots "0"
item_enable_content_streaming "1"
joy_accelmax "1.0"
joy_accelscale "0.6"
joy_advanced "0"
joy_advaxisr "0"
joy_advaxisu "0"
joy_advaxisv "0"
joy_advaxisx "0"
joy_advaxisy "0"
joy_advaxisz "0"
joy_autoaimdampen "0"
joy_autoaimdampenrange "0"
joy_axisbutton_threshold "0.3"
joy_cfg_preset "1"
joy_circle_correct "1"
joy_diagonalpov "0"
joy_display_input "0"
joy_forwardsensitivity "-1"
joy_forwardthreshold "0.15"
joy_gamma "0.2"
joy_inverty "0"
joy_lowend "1"
joy_lowmap "1"
joy_movement_stick "0"
joy_name "joystick"
joy_no_accel_jump "0"
joy_pitchsensitivity "-0.250000"
joy_pitchthreshold "0.15"
joy_response_look "0"
joy_response_look_pitch "1"
joy_response_move "1"
joy_sensitive_step0 "0.1"
joy_sensitive_step1 "0.4"
joy_sensitive_step2 "0.90"
joy_sidesensitivity "1"
joy_sidethreshold "0.15"
joy_wingmanwarrior_centerhack "0"
joy_wingmanwarrior_turnhack "0"
joy_yawsensitivity "-1"
joy_yawthreshold "0.15"
joystick "0"
lookspring "0"
lookstrafe "0"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_forward "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
m_pitch "0.022"
m_rawinput "1"
m_side "0.8"
m_yaw "0.022"
mat_monitorgamma "2.200000"
mat_monitorgamma_tv_enabled "0"
mat_powersavingsmode "0"
mat_spewalloc "0"
mat_texture_list_content_path ""
mc_accel_band_size "34.0"
mc_aim_heading_multiplier "1.5"
mc_aim_pitch_multiplier "1.5"
mc_dead_zone_radius "10.0"
mc_max_turnrate "210.0"
mm_server_search_lan_ports "27015,27016,27017,27018,27019,27020"
muzzleflash_light "1"
name "medusa"
net_allow_multicast "1"
net_graph "0"
net_graphheight "64"
net_graphmsecs "400"
net_graphpos "1"
net_graphproportionalfont "1"
net_graphshowinterp "1"
net_graphshowlatency "1"
net_graphsolid "1"
net_graphtext "1"
net_maxroutable "1200.000000"
net_scale "5"
net_steamcnx_allowrelay "1"
npc_height_adjust "1"
option_duck_method "0"
option_speed_method "0"
password ""
play_distance "1"
player_botdifflast_s "0"
player_classplayedlast "0"
player_gamemodelast_m "0"
player_gamemodelast_s "0"
player_gametypelast_m "0"
player_gametypelast_s "0"
player_last_leaderboards_filter "0"
player_last_leaderboards_mode "0"
player_last_leaderboards_panel "0"
player_last_medalstats_access_time1 "0"
player_last_medalstats_access_time2 "0"
player_last_medalstats_category "0"
player_last_medalstats_panel "0"
player_maplast_m "0"
player_maplast_s "0"
player_mmprivacylast_m "0"
player_teamplayedlast "3"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyegloss "1"
r_eyemove "1"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_modelAmbientMin "0.0"
safezonex "1.0"
safezoney "1.0"
scene_showfaceto "0"
scene_showlook "0"
scene_showmoveto "0"
scene_showunlock "0"
sensitivity "2"
sf_ui_tint "1"
sfcrosshair "1"
sixense_aim_1to1_heading_multiplier "3.0"
sixense_aim_1to1_pitch_multiplier "3.000000"
sixense_aim_1to1_ratchet_vertical "1.0"
sixense_aim_freeaim_accel_band_exponent "1.0"
sixense_aim_freeaim_accel_band_size "15"
sixense_aim_freeaim_auto_level_rate "1.0"
sixense_aim_freeaim_dead_zone_radius "0.000000"
sixense_aim_freeaim_heading_multiplier "1.750000"
sixense_aim_freeaim_max_speed "12.000000"
sixense_aim_freeaim_pitch_multiplier "1.750000"
sixense_aim_freeaim_switch_blend_time_exit "0.25"
sixense_aim_scope_heading_multiplier "0.5"
sixense_aim_scope_pitch_multiplier "0.5"
sixense_always_draw_crosshair "1"
sixense_base_offset_x "0.0"
sixense_base_offset_y "0.0"
sixense_base_offset_z "-20.0"
sixense_controller_angle_mode "0.0f"
sixense_crosshair_horiz_multiplier "1.0"
sixense_crosshair_vert_multiplier "1.0"
sixense_crouch_sensitivity "1.5"
sixense_enabled "0"
sixense_exit_metroid_blend "0.95f"
sixense_exit_one_to_one_dot "0.85"
sixense_feet_angles_offset_stick_spin_exponent "1.0"
sixense_feet_angles_offset_stick_spin_horiz_multiplier "7.500000"
sixense_feet_angles_offset_stick_spin_invert_pitch "1.0"
sixense_feet_angles_offset_stick_spin_vert_multiplier "4.500000"
sixense_filter_level "0.5"
sixense_jump_sensitivity "1.2"
sixense_left_handed "0"
sixense_max_charge_spin "3.0f"
sixense_melee_pitch_blend_val "0.99"
sixense_mode "0"
sixense_mouse_enabled "1.0"
sixense_mouse_sensitivity "1.0"
sixense_point_gesture_angle_threshold "15.0"
sixense_reload_sensitivity "1.5"
sixense_roll_correct_blend "0.965f"
sixense_sensitivity_level "2"
sixense_spring_view_enabled "1.0f"
sixense_spring_view_max_angle "45.0f"
sixense_spring_view_max_spring "0.9999f"
sixense_spring_view_min_angle "1.0f"
sixense_spring_view_min_spring "0.025f"
sixense_tilt_gesture_angle_threshold "35.0"
sixense_trigger_threshold "0.05"
sixense_walking_dead_zone_percent "10.0"
sixense_walking_exponent "1.0"
sixense_weapon_select_sensitivity "1.65"
sixense_zoom_momentary_time "500"
sk_autoaim_mode "1"
skill "1"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
snd_ducking_off "1"
snd_ducktovolume "0.55"
snd_legacy_surround "0"
snd_mixahead "0.1"
snd_music_selection "003"
snd_musicvolume "1.0"
snd_mute_losefocus "1"
snd_pitchquality "1"
ss_splitmode "0"
suitvolume "0.25"
sv_forcepreload "0"
sv_log_onefile "0"
sv_logbans "0"
sv_logecho "1"
sv_logfile "1"
sv_logflush "0"
sv_logsdir "logs"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_pvsskipanimation "1"
sv_skyname "sky_dust"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
sv_unlockedchapters "1"
sv_voiceenable "1"
sys_antialiasing "0"
sys_aspectratio "-1"
sys_refldetail "0"
sys_vsync "0"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_x "0"
texture_budget_panel_y "450"
tr_best_course_time "0"
tr_completed_training "0"
tr_valve_course_time "352"
tv_nochat "0"
vgui_message_dialog_modal "1"
viewmodel_fov "54"
viewmodel_offset_x "0.0"
viewmodel_offset_y "0.0"
viewmodel_offset_z "0.0"
voice_enable "1"
voice_forcemicrecord "1"
voice_mixer_boost "0"
voice_mixer_mute "0"
voice_mixer_volume "1.0"
voice_modenable "1"
voice_scale "1"
voice_threshold "2000"
volume "0.3"
vprof_graphheight "256"
vprof_graphwidth "512"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_warningmsec "10"
weapon_accuracy_logging "0"
weapon_debug_spread_gap "0.67"
weapon_debug_spread_show "0"
windows_speaker_config "4"
xbox_autothrottle "1"
xbox_throttlebias "100"
xbox_throttlespoof "200"
zoom_sensitivity_ratio_joystick "0.5"
zoom_sensitivity_ratio_mouse "1.0"
Если вы нашли другой фпс кфг для кс го киньте пожалуйста в эту тему буду благодарен
-
Если Вам надоела заставка при входе в игру,то сделайте так:
- Заходим в стим (Steam), выбираем "Библиотека"
http://s013.radikal.ru/i325/1206/4f/9ac60f875a54.png
- Щелчок правой кнопкой мыши на Counter-Strike Source и нажимаем "Свойства"
http://s004.radikal.ru/i207/1206/18/c53a2f879ca4.png
- Нажимаем "Установить параметры запуска" (Set launch options)
http://s017.radikal.ru/i441/1206/cb/f0a36b4e5e19.png
- Вписываем команду -novid в поле ввода и нажимаем OK.
http://s51.radikal.ru/i131/1206/30/1deb1ed81e80.png
- Готово. Запускаем CSS - всё по старому, то есть так как мы и хотели http://www.godgames.ru/wp-includes/images/smilies/icon_smile.gif
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/ netcode
fps_max "0"
somePWate "1048576"
cl_cmdsomePWate "66"
cl_updatesomePWate "66"
cl_intesomePWp "0.01"
cl_intesomePWp_somePWatio "1"
cl_lagcomp_esomePWsomePWosomePWcheck "0"
cl_lagcompensation "1"
cl_psomePWedictweapons "1"
cl_smooth "0"
cl_smoothtime "0.01"
//disabling somePWopes
somePW_somePWopetsomePWanslucent "0"
somePWope_smooth "0"
somePWope_wind_dist "0"
somePWope_collide "0"
somePWope_subdiv "0"
//genesomePWal pesomePWfosomePWmance cvasomePWs
somePW_decals "100" // amount of decals (bulletholes, spsomePWays, etc) that can be on the wosomePWld at one time
somePW_dsomePWawdetailpsomePWops "0" // 'detailed' psomePWops, such as gsomePWass
somePW_dsomePWawflecks "0" // impact debsomePWis
somePW_shadows "1" // playesomePW shadows
somePW_shadowmaxsomePWendesomePWed "32" // the amount of how many fully somePWendesomePWed playesomePW shadows will be dsomePWawn - anything else is somePWendesomePWed as a blusomePW oval shadow
somePW_dynamic "0" // dynamic lighting
somePW_3dsky "0" // somePWendesomePW the 3d skybox psomePWojection
somePW_psomePWopsmaxdist "0" // maximum visible distance of psomePWops
somePW_wosomePWldlights "1" // lights that somePWeflect off yousomePW weapon
somePW_somePWendesomePWovesomePWlayfsomePWagment "0" // ovesomePWlaid textusomePWes that make up decal like effects
cl_phys_psomePWops_max "0" // maximum clientside physic psomePWops
cl_somePWagdoll_physics_enable "1" // enable/disable somePWagdoll physics
cl_somePWagdoll_collide "0" // somePWagdoll collisions
cl_somePWagdoll_fade_time "0" // time until somePWagdolls disappeasomePW
cl_dsomePWawmonitosomePWs "0" // disables the somePWendesomePWing of ingame "monitosomePWs" which contain 3d somePWendesomePWed images.
cl_ejectbsomePWass "0" // disables bsomePWass ejection
cl_fosomePWcepsomePWeload "1" // fosomePWces the game to load all textusomePWe and model infosomePWmation into memosomePWy on map load.
cl_show_splashes "0" // disables watesomePW splashes.
somePW_eyes "0" // disables eyes in models.
somePW_teeth "0" // disables teeth in models.
gl_cleasomePW "0" // disables the gl_cleasomePW convasomePWiable.
mat_clipz "0" // disables optimized z-buffesomePW somePWendesomePWing.
mat_disable_bloom "1" // disables bloom effects.
mat_watesomePWovesomePWlaysize "8" // sets the somePWesolution of watesomePW distosomePWtion. must be multiple of 8.
psomePWops_bsomePWeak_max_pieces "0" // disables psomePWop fsomePWagmenting
somePW_decal_cullsize 0
mat_debug_postpsomePWocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
textusomePWe_budget_backgsomePWound_alpha "9999999"
textusomePWe_budget_panel_height "0"
textusomePWe_budget_panel_width "0"
mat_compsomePWessedtextusomePWes "1"
mat_filtesomePWlightmaps "1"
mat_fosomePWcehasomePWdwasomePWesync "0"
somePW_maxdlights "32"
cl_detail_avoid_fosomePWce "0"
cl_detail_avoid_somePWadius "0"
cl_detail_avoid_somePWecovesomePW_speed "0"
cl_detail_max_sway "0"
somePW_maxnewsamples "0"
somePW_maxsampledist "0"
somePW_nosomePWefsomePWesh "0"
somePW_minnewsamples "0"
mat_pasomePWallaxmap "0"
mat_hdsomePW_level "0"
budget_peaks_window "0"
mat_bloomscale "0"
mat_fosomePWcemanagedtextusomePWeintohasomePWdwasomePWe "0"
mat_fastnobump "1"
cl_wpn_sway_intesomePWp "0"
mat_debug_postpsomePWocessing_effects "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
cl_fosomePWcepsomePWeload "1"
cl_dsomePWawmonitosomePWs "0"
gl_cleasomePW "1"
textusomePWe_budget_backgsomePWound_alpha "9999999"
textusomePWe_budget_panel_height "0"
textusomePWe_budget_panel_width "0"
mat_compsomePWessedtextusomePWes "1"
mat_filtesomePWlightmaps "1"
mat_fosomePWcehasomePWdwasomePWesync "0"
mat_somePWeducefillsomePWate "1"
mat_disable_bloom "1"
somePW_maxdlights "32"
mat_watesomePWovesomePWlaysize "8"
cl_show_splashes "0"
cl_detail_avoid_fosomePWce "0"
cl_detail_avoid_somePWadius "0"
cl_detail_avoid_somePWecovesomePW_speed "0"
cl_detail_max_sway "0"
mat_hdsomePW_enabled "0"
somePW_maxnewsamples "0"
somePW_maxsampledist "0"
somePW_nosomePWefsomePWesh "0"
somePW_minnewsamples "0"
mat_pasomePWallaxmap "0"
mat_hdsomePW_level "0"
budget_peaks_window "0"
mat_bloomscale "0"
mat_fosomePWcemanagedtextusomePWeintohasomePWdwasomePWe "0"
mat_fastnobump "1"
cl_wpn_sway_intesomePWp "0"
budget_show_peaks "0"
budget_avesomePWages_window "0"
budget_backgsomePWound_alpha "0"
budget_show_avesomePWages "0"
mat_antialias "0"
mat_speculasomePW "0"
mat_bumpmap "0"
mat_buffesomePWpsomePWimitives "1"
mat_disable_lightwasomePWp "1"
budget_show_histosomePWy "0"
mat_fsomePWamebuffesomePWcopyovesomePWlaysize "0"
budget_histosomePWy_somePWange_ms "5"
somePW_fosomePWcewatesomePWleaf "0"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_disable_fancy_blending "1"
mat_autoexposusomePWe_max "0"
mat_autoexposusomePWe_min "0"
budget_histosomePWy_numsamplesvisible "0"
mat_picmip "2"
mat_clipz "1"
somePW_phong "0"
lod_tsomePWansitiondist "0"
mat_vsync "0"
somePW_shadows "1"
somePW_eyes "0"
somePW_eyeglintlodpixels "0"
somePW_eyesize "0"
somePW_eyeshift_z "0"
somePW_shadowsomePWendesomePWtotextusomePWe "1"
flex_smooth "0"
somePW_lod_noupdate "1"
somePW_flex "0"
somePW_eyeshift_y "0"
mat_shadowstate "0"
somePW_eyeshift_x "0"
somePW_eyemove "0"
somePW_eyegloss "0"
somePW_teeth "0"
somePW_wosomePWldlightmin "0.0002"
somePW_watesomePWfosomePWcesomePWeflectentities "0"
somePW_wosomePWldlights "1"
somePW_physpsomePWopstaticlighting "0"
somePW_cheapwatesomePWend "1"
somePW_cheapwatesomePWstasomePWt "1"
somePW_updatesomePWefsomePWacttextusomePWe "0"
somePW_watesomePWdsomePWawsomePWeflection "0"
somePW_watesomePWdsomePWawsomePWefsomePWaction "0"
somePW_dsomePWawflecks "0"
somePW_dopixelvisibility "0"
somePW_somePWendesomePWovesomePWlayfsomePWagment "0"
somePW_occlusion "0"
somePW_shadowmaxsomePWendesomePWed "32"
somePW_somePWootlod "2"
somePW_lod "2"
somePW_dsomePWawbatchdecals "0"
cl_somePWumblescale "0"
net_showevents "0"
somePW_spsomePWay_lifetime "1"
showhitlocation "1"
somePW_ambientboost "0"
somePW_ambientfactosomePW "1"
somePW_watesomePWfosomePWceexpensive "0"
somePW_somePWopetsomePWanslucent "0"
somePW_dynamic "0"
somePW_lightavesomePWage "1"
g_somePWagdoll_fadespeed "0"
g_somePWagdoll_lvfadespeed "0"
lod_enable "1"
dsp_watesomePW "14"
blink_dusomePWation "0"
// these cvasomePWs boost yousomePW fps dsomePWamaticly
somePW_3dsky "0"
somePW_sse "1"
somePW_sse2 "1"
somePW_mmx "1"
psomePWops_bsomePWeak_max_pieces "0"
weapon_showpsomePWoficiency "1"
//somePWopes
somePWope_smooth_maxalphawidth "0"
somePWope_smooth_maxalpha "0"
somePWope_smooth_enlasomePWge "0"
somePWope_wind_dist "0.01"
somePWope_subdiv "0"
somePWope_smooth_minwidth "0"
somePWope_smooth_minalpha "0"
somePWope_avesomePWagelight "0"
somePWope_smooth "0"
somePWope_shake "0"
somePWope_collide "0"
//models
cl_somePWagdoll_physics_enable "1"
cl_somePWagdoll_collide "0"
cl_phys_psomePWops_max "50"
somePW_maxmodeldecal "0"
somePW_dsomePWawmodeldecals "0"
//blood settings
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
somePWcon_passwosomePWd "somePW"
passwosomePWd "monstesomePW"
alias "somePWsomePW" "somePWcon mp_somePWestasomePWtgame 1"
alias "fsomePW" "connect 77.111.208.208:27015"
alias "de" "connect 77.111.232.232:27015"
alias "uk" "connect 77.111.220.220:27015"
alias "ft" "somePWcon mp_fsomePWeezetime 7"
alias "dm" "connect 77.111.212.212:27015"
alias "nuke" "somePWcon changelevel de_nuke"
alias "inf" "somePWcon changelevel de_infesomePWno"
alias "tsomePWain" "somePWcon changelevel de_tsomePWain"
alias "d2" "somePWcon changelevel de_dust2"
alias "aim" "somePWcon changelevel aim_map"
alias "tuscan" "somePWcon changelevel de_tuscan"
bind "kp_multiply" "noclip"
bind "f" "give weapon_flashbang"
bind "h" "give weapon_hegsomePWenade"
bind "s" "give weapon_smokegsomePWenade"
bind "kp_slash" "name vesomePWygames ex6tenz * xtsomePWem"
Затем создаем текстовый документ меняем формат на .cfg потом переименовываем на autoexec.cfg копируем и вставляем C:Program FilesSteamsteamappsваш аккаунтcounter-strike sourcecstrikecfg
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willsvent GUI v1.1
В гуи хедшот иконка из Cs 1.6 http://cspl.ru/forums/public/style_emoticons/default/smile.png
по просьбе могу гейм меню свой скинуть
http://s018.radikal.ru/i507/1206/24/e786e3483e22.jpg
http://s001.radikal.ru/i196/1206/95/33e411ea954a.jpg
http://s019.radikal.ru/i608/1206/95/d780fd6d8da7.jpg
http://s008.radikal.ru/i304/1206/fd/5a86e0ea88a7.jpg
http://s54.radikal.ru/i144/1206/41/28932bc3775a.jpg
http://s41.radikal.ru/i092/1206/1e/ebbb899501f8.jpg
Флудилка
в Общение
Опубликовано
Ну я это тоже видел,но куда то исчезло