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rNk

Друзья 
  • SteamID

    STEAM_0:1:32969
  • Статус

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  • Постов

    140
  • Зарегистрирован

  • Посещение

Сообщения, опубликованные rNk

  1.  

     

    А мне понравились, ну сделал эдит, вам с этого ничего не будет(

    Надо сразу в описании писать, а не писать, что мувик мой.

    ну, теперь понятно, а то я бы например и не узнал что это чей-то мувик(

  2.  

    вот 2011 года

     

    //      ___________________________________________________

    //     | www.TEAM-VERYGAMES.net - autoexec.cfg - 01/03/2011|

    //      ---------------------------------------------------

     

    // IMPORTANT : Stop using useless launch options settings

    // Only usefull commands are : -console -refresh XXX

    // If you want to set dxlevel, use this :

    // http://regnam.fr/set_dxlevel_81.zip

    // http://regnam.fr/set_dxlevel_95.zip

     

    // Ex6TenZ CVARS

     

    sensitivity "0.65"

    zoom_sensitivity_ratio "1.0"

    cl_downloadfilter "all"

    cl_crosshairscale "1200"

    cl_dynamiccrosshair "1"

    cl_minmodels "0"

    cl_min_ct "4"    

    cl_min_t "2"

    jpeg_quality "100"

    fps_max "900"

    net_graph "1"

    clientport "1337"

     

    // NET CODE

     

    rate "1048576"

    cl_cmdrate "66"

    cl_updaterate "66"

    cl_interp_ratio "1"

    cl_interp "0"

    cl_lagcompensation "1"

    cl_pred_optimize "2"

    cl_predict "1"

    cl_predictweapons "1"

    cl_smooth "0"

    cl_smoothtime "0"

    cl_wpn_sway_interp "0"

     

     

    // CL_ CVARS

     

    cl_detail_avoid_force "0"

    cl_detail_avoid_radius "0"

    cl_detail_avoid_recover_speed "0"

    cl_detail_max_sway "0"

    cl_clearhinthistory "1"

    cl_debugrumble "0"

    cl_detaildist "0"

    cl_detailfade "400"

    cl_drawmonitors "0"

    cl_ejectbrass "0"

    cl_forcepreload "1"

    cl_phys_props_enable "0"

    cl_phys_props_max "0"

    cl_playerspraydisable "1"

    cl_ragdoll_collide "0"

    cl_ragdoll_physics_enable "1"

    cl_rumblescale "0"

    cl_show_splashes "0"

    cl_showhelp "0"

    cl_showpluginmessages "0"

    cl_downloadfilter "all"

    cl_nowinpanel "1"

    cl_disablehtmlmotd "0"

    cl_autohelp "0"

    cl_hudhint_sound "0"

    cl_disablefreezecam "1"

    cl_show_achievement_popups "0"

    cl_burninggibs "0"

     

    // GIBS_ CVARS

     

    violence_ablood "1"

    violence_agibs "1"

    violence_hblood "1"

    violence_hgibs "1"

     

    // MAT_ CVARS

     

    mat_alphacoverage "0"

    mat_autoexposure_max "0"

    mat_autoexposure_min "0"

    mat_bloom_scalefactor_scalar "0"

    mat_bloomscale "0"

    mat_bufferprimitives "0"

    mat_bumpmap "0"

    mat_clipz "1"

    mat_compressedtextures "1"

    mat_debugdepthval "128"

    mat_debugdepthvalmax "256"

    mat_diffuse "1"

    mat_disable_bloom "1"

    mat_disable_fancy_blending "1"

    mat_disable_lightwarp "1"

    mat_disable_ps_patch "1"

    mat_envmapsize "0"

    mat_envmaptgasize "0"

    mat_fastspecular "1"

    mat_filterlightmaps "0"

    mat_filtertextures "1"

    mat_forcehardwaresync "0"

    mat_forcemanagedtextureintohardware "0"

    mat_framebuffercopyoverlaysize "0"

    mat_hdr_level "0"

    mat_max_worldmesh_vertices "0"

    mat_maxframelatency "0"

    mat_mipmaptextures "1"

    mat_non_hdr_bloom_scalefactor "0"

    mat_parallaxmap "0"

    mat_reducefillrate "1"

    mat_shadowstate "0"

    mat_software_aa_blur_one_pixel_lines "0"

    mat_software_aa_strength "0"

    mat_software_aa_strength_vgui "0"

    mat_software_aa_tap_offset "0"

    mat_softwarelighting "0"

    mat_specular "0"

    mat_use_compressed_hdr_textures "0"

    mat_wateroverlaysize "0"

    mat_debugdepthmode "0"

    mat_debug_postprocessing_effects "0"

    mat_force_ps_patch "0"

    mat_reduceparticles "1"

    mat_postprocess_x "0"

    mat_postprocess_y "0"

     

     

    // MISC CVARS

     

    adsp_debug "0"

    budget_show_history "0"

    commentary "0"

    flex_smooth "0"

    func_break_max_pieces "0"

    g_ragdoll_fadespeed "0"

    g_ragdoll_lvfadespeed "0"

    gl_clear "0"

    jpeg_quality "100"

    lod_transitiondist "0"

    mp_decals "2"

    muzzleflash_light "1"

    overview_mode "1"

    prop_active_gib_limit "0"

    props_break_max_pieces "0"

    showhitlocation "1"

    sv_forcepreload "1"

    weapon_showproficiency "1"

    flex_rules "0"

    blink_duration "0

     

    // R_ CVARS

     

    r_3dsky "0"

    r_PhysPropStaticLighting "0"

    r_ambientboost "0"

    r_ambientfactor "0"

    r_ambientmin "0"

    r_bloomtintb "0"

    r_bloomtintexponent "0"

    r_bloomtintg "0"

    r_bloomtintr "0"

    r_cheapwaterend "1"

    r_cheapwaterstart "1"

    r_decal_cullsize "15"

    r_decals "2"

    r_decalstaticprops "0"

    r_dopixelvisibility "0"

    r_drawbatchdecals "0"

    r_drawdetailprops "0"

    r_drawflecks "0"

    r_drawmodeldecals "0"

    r_dynamic "0"

    r_eyes "0"

    r_fastzreject "1"

    r_flex "0"

    r_forcewaterleaf "0"

    r_hunkalloclightmaps "0"

    r_lightaverage "0"

    r_lightcache_zbuffercache "0"

    r_maxdlights "0"

    r_maxmodeldecal "0"

    r_maxnewsamples "0"

    r_maxsampledist "0"

    r_minnewsamples "0"

    r_occlusion "1"

    r_propsmaxdist "0"

    r_renderoverlayfragment "0"

    r_ropetranslucent "0"

    r_spray_lifetime "0"

    r_staticprop_lod "3"

    r_teeth "0"

    r_waterdrawreflection "0"

    r_waterdrawrefraction "0"

    r_worldlights "0"

    r_pixelfog "0"

    r_eyegloss "0"

    r_eyemove "0"

    r_eyeshift_x "0"

    r_eyeshift_y "0"

    r_eyeshift_z "0"

    r_eyesize "0"

    r_drawspecificstaticprop "0"

     

    // ROPE_ CVARS

     

    rope_averagelight "0"

    rope_collide "0"

    rope_smooth "0"

    rope_smooth_enlarge "0"

    rope_subdiv "0"

    rope_wind_dist "0"

    rope_rendersolid "0"

    rope_smooth_maxalpha "0"

    rope_smooth_maxalphawidth "0"

    rope_smooth_minalpha "0"

    rope_smooth_minwidth "0"

     

    // MOUSE_ CVARS

     

    m_customaccel "0"

    m_customaccel_exponent "1"

    m_customaccel_max "0"

    m_customaccel_scale "0.04"

    m_filter "0"

    m_mouseaccel1 "0"

    m_mouseaccel2 "0"

    m_pitch "0.022"

    m_yaw "0.022"

     

    // SOUND_ CVARS

     

    dsp_enhance_stereo "0"

    dsp_slow_cpu "1"

    dsp_spatial "40"

    dsp_speaker "50"

    dsp_volume "1"

    dsp_water "14"

    soundscape_flush "1"

     

    // ZBLOCK CVARS

     

    setinfo zb_wantautocashcalling 1

     

    clear

    Это можно ведь в отдельную тему

    да зачем? он все равно "ПОЧЕМУ ЭКСТИЗЕН С НИ ТАЩИТ А Я ИГРАЮ КАК БОМЖ"

  3. вот 2011 года

     

    //      ___________________________________________________
    //     | www.TEAM-VERYGAMES.net - autoexec.cfg - 01/03/2011|
    //      ---------------------------------------------------

    // IMPORTANT : Stop using useless launch options settings
    // Only usefull commands are : -console -refresh XXX
    // If you want to set dxlevel, use this :
    // http://regnam.fr/set_dxlevel_81.zip
    // http://regnam.fr/set_dxlevel_95.zip

    // Ex6TenZ CVARS

    sensitivity "0.65"
    zoom_sensitivity_ratio "1.0"
    cl_downloadfilter "all"
    cl_crosshairscale "1200"
    cl_dynamiccrosshair "1"
    cl_minmodels "0"
    cl_min_ct "4"    
    cl_min_t "2"
    jpeg_quality "100"
    fps_max "900"
    net_graph "1"
    clientport "1337"

    // NET CODE

    rate "1048576"
    cl_cmdrate "66"
    cl_updaterate "66"
    cl_interp_ratio "1"
    cl_interp "0"
    cl_lagcompensation "1"
    cl_pred_optimize "2"
    cl_predict "1"
    cl_predictweapons "1"
    cl_smooth "0"
    cl_smoothtime "0"
    cl_wpn_sway_interp "0"


    // CL_ CVARS

    cl_detail_avoid_force "0"
    cl_detail_avoid_radius "0"
    cl_detail_avoid_recover_speed "0"
    cl_detail_max_sway "0"
    cl_clearhinthistory "1"
    cl_debugrumble "0"
    cl_detaildist "0"
    cl_detailfade "400"
    cl_drawmonitors "0"
    cl_ejectbrass "0"
    cl_forcepreload "1"
    cl_phys_props_enable "0"
    cl_phys_props_max "0"
    cl_playerspraydisable "1"
    cl_ragdoll_collide "0"
    cl_ragdoll_physics_enable "1"
    cl_rumblescale "0"
    cl_show_splashes "0"
    cl_showhelp "0"
    cl_showpluginmessages "0"
    cl_downloadfilter "all"
    cl_nowinpanel "1"
    cl_disablehtmlmotd "0"
    cl_autohelp "0"
    cl_hudhint_sound "0"
    cl_disablefreezecam "1"
    cl_show_achievement_popups "0"
    cl_burninggibs "0"

    // GIBS_ CVARS

    violence_ablood "1"
    violence_agibs "1"
    violence_hblood "1"
    violence_hgibs "1"

    // MAT_ CVARS

    mat_alphacoverage "0"
    mat_autoexposure_max "0"
    mat_autoexposure_min "0"
    mat_bloom_scalefactor_scalar "0"
    mat_bloomscale "0"
    mat_bufferprimitives "0"
    mat_bumpmap "0"
    mat_clipz "1"
    mat_compressedtextures "1"
    mat_debugdepthval "128"
    mat_debugdepthvalmax "256"
    mat_diffuse "1"
    mat_disable_bloom "1"
    mat_disable_fancy_blending "1"
    mat_disable_lightwarp "1"
    mat_disable_ps_patch "1"
    mat_envmapsize "0"
    mat_envmaptgasize "0"
    mat_fastspecular "1"
    mat_filterlightmaps "0"
    mat_filtertextures "1"
    mat_forcehardwaresync "0"
    mat_forcemanagedtextureintohardware "0"
    mat_framebuffercopyoverlaysize "0"
    mat_hdr_level "0"
    mat_max_worldmesh_vertices "0"
    mat_maxframelatency "0"
    mat_mipmaptextures "1"
    mat_non_hdr_bloom_scalefactor "0"
    mat_parallaxmap "0"
    mat_reducefillrate "1"
    mat_shadowstate "0"
    mat_software_aa_blur_one_pixel_lines "0"
    mat_software_aa_strength "0"
    mat_software_aa_strength_vgui "0"
    mat_software_aa_tap_offset "0"
    mat_softwarelighting "0"
    mat_specular "0"
    mat_use_compressed_hdr_textures "0"
    mat_wateroverlaysize "0"
    mat_debugdepthmode "0"
    mat_debug_postprocessing_effects "0"
    mat_force_ps_patch "0"
    mat_reduceparticles "1"
    mat_postprocess_x "0"
    mat_postprocess_y "0"


    // MISC CVARS

    adsp_debug "0"
    budget_show_history "0"
    commentary "0"
    flex_smooth "0"
    func_break_max_pieces "0"
    g_ragdoll_fadespeed "0"
    g_ragdoll_lvfadespeed "0"
    gl_clear "0"
    jpeg_quality "100"
    lod_transitiondist "0"
    mp_decals "2"
    muzzleflash_light "1"
    overview_mode "1"
    prop_active_gib_limit "0"
    props_break_max_pieces "0"
    showhitlocation "1"
    sv_forcepreload "1"
    weapon_showproficiency "1"
    flex_rules "0"
    blink_duration "0

    // R_ CVARS

    r_3dsky "0"
    r_PhysPropStaticLighting "0"
    r_ambientboost "0"
    r_ambientfactor "0"
    r_ambientmin "0"
    r_bloomtintb "0"
    r_bloomtintexponent "0"
    r_bloomtintg "0"
    r_bloomtintr "0"
    r_cheapwaterend "1"
    r_cheapwaterstart "1"
    r_decal_cullsize "15"
    r_decals "2"
    r_decalstaticprops "0"
    r_dopixelvisibility "0"
    r_drawbatchdecals "0"
    r_drawdetailprops "0"
    r_drawflecks "0"
    r_drawmodeldecals "0"
    r_dynamic "0"
    r_eyes "0"
    r_fastzreject "1"
    r_flex "0"
    r_forcewaterleaf "0"
    r_hunkalloclightmaps "0"
    r_lightaverage "0"
    r_lightcache_zbuffercache "0"
    r_maxdlights "0"
    r_maxmodeldecal "0"
    r_maxnewsamples "0"
    r_maxsampledist "0"
    r_minnewsamples "0"
    r_occlusion "1"
    r_propsmaxdist "0"
    r_renderoverlayfragment "0"
    r_ropetranslucent "0"
    r_spray_lifetime "0"
    r_staticprop_lod "3"
    r_teeth "0"
    r_waterdrawreflection "0"
    r_waterdrawrefraction "0"
    r_worldlights "0"
    r_pixelfog "0"
    r_eyegloss "0"
    r_eyemove "0"
    r_eyeshift_x "0"
    r_eyeshift_y "0"
    r_eyeshift_z "0"
    r_eyesize "0"
    r_drawspecificstaticprop "0"

    // ROPE_ CVARS

    rope_averagelight "0"
    rope_collide "0"
    rope_smooth "0"
    rope_smooth_enlarge "0"
    rope_subdiv "0"
    rope_wind_dist "0"
    rope_rendersolid "0"
    rope_smooth_maxalpha "0"
    rope_smooth_maxalphawidth "0"
    rope_smooth_minalpha "0"
    rope_smooth_minwidth "0"

    // MOUSE_ CVARS

    m_customaccel "0"
    m_customaccel_exponent "1"
    m_customaccel_max "0"
    m_customaccel_scale "0.04"
    m_filter "0"
    m_mouseaccel1 "0"
    m_mouseaccel2 "0"
    m_pitch "0.022"
    m_yaw "0.022"

    // SOUND_ CVARS

    dsp_enhance_stereo "0"
    dsp_slow_cpu "1"
    dsp_spatial "40"
    dsp_speaker "50"
    dsp_volume "1"
    dsp_water "14"
    soundscape_flush "1"

    // ZBLOCK CVARS

    setinfo zb_wantautocashcalling 1

    clear

  4. читы не читы, но кска у меня выдает такое

     

    Unknown command "somePWate"
    Unknown command "cl_cmdsomePWate"
    Unknown command "cl_updatesomePWate"
    Unknown command "cl_intesomePWp"
    Unknown command "cl_intesomePWp_somePWatio"
    Unknown command "cl_lagcomp_esomePWsomePWosomePWcheck"
    Unknown command "cl_psomePWedictweapons"
    Unknown command "somePW_somePWopetsomePWanslucent"
    Unknown command "somePWope_smooth"
    Unknown command "somePWope_wind_dist"
    Unknown command "somePWope_collide"
    Unknown command "somePWope_subdiv"
    Unknown command "somePW_decals"
    Unknown command "somePW_dsomePWawdetailpsomePWops"
    Unknown command "somePW_dsomePWawflecks"
    Unknown command "somePW_shadows"
    Unknown command "somePW_shadowmaxsomePWendesomePWed"
    Unknown command "somePW_dynamic"
    Unknown command "somePW_3dsky"
    Unknown command "somePW_psomePWopsmaxdist"
    Unknown command "somePW_wosomePWldlights"
    Unknown command "somePW_somePWendesomePWovesomePWlayfsomePWagment"
    Unknown command "cl_phys_psomePWops_max"
    Unknown command "cl_somePWagdoll_physics_enable"
    Unknown command "cl_somePWagdoll_collide"
    Unknown command "cl_somePWagdoll_fade_time"
    Unknown command "cl_dsomePWawmonitosomePWs"
    Unknown command "cl_ejectbsomePWass"
    Unknown command "cl_fosomePWcepsomePWeload"
    Unknown command "somePW_eyes"
    Unknown command "somePW_teeth"
    Unknown command "gl_cleasomePW"
    Unknown command "mat_watesomePWovesomePWlaysize"
    Unknown command "psomePWops_bsomePWeak_max_pieces"
    Unknown command "somePW_decal_cullsize"
    Unknown command "mat_debug_postpsomePWocessing_effects"
    Unknown command "textusomePWe_budget_backgsomePWound_alpha"
    Unknown command "textusomePWe_budget_panel_height"
    Unknown command "textusomePWe_budget_panel_width"
    Unknown command "mat_compsomePWessedtextusomePWes"
    Unknown command "mat_filtesomePWlightmaps"
    Unknown command "mat_fosomePWcehasomePWdwasomePWesync"
    Unknown command "somePW_maxdlights"
    Unknown command "cl_detail_avoid_fosomePWce"
    Unknown command "cl_detail_avoid_somePWadius"
    Unknown command "cl_detail_avoid_somePWecovesomePW_speed"
    Unknown command "somePW_maxnewsamples"
    Unknown command "somePW_maxsampledist"
    Unknown command "somePW_nosomePWefsomePWesh"
    Unknown command "somePW_minnewsamples"
    Unknown command "mat_pasomePWallaxmap"
    Unknown command "mat_hdsomePW_level"
    Unknown command "mat_fosomePWcemanagedtextusomePWeintohasomePWdwasomePWe"
    Can't use cheat cvar mat_fastnobump in multiplayer, unless the server has sv_cheats set to 1.
    Unknown command "cl_wpn_sway_intesomePWp"
    Unknown command "mat_debug_postpsomePWocessing_effects"
    Unknown command "cl_fosomePWcepsomePWeload"
    Unknown command "cl_dsomePWawmonitosomePWs"
    Unknown command "gl_cleasomePW"
    Unknown command "textusomePWe_budget_backgsomePWound_alpha"
    Unknown command "textusomePWe_budget_panel_height"
    Unknown command "textusomePWe_budget_panel_width"
    Unknown command "mat_compsomePWessedtextusomePWes"
    Unknown command "mat_filtesomePWlightmaps"
    Unknown command "mat_fosomePWcehasomePWdwasomePWesync"
    Unknown command "mat_somePWeducefillsomePWate"
    Unknown command "somePW_maxdlights"
    Unknown command "mat_watesomePWovesomePWlaysize"
    Unknown command "cl_detail_avoid_fosomePWce"
    Unknown command "cl_detail_avoid_somePWadius"
    Unknown command "cl_detail_avoid_somePWecovesomePW_speed"
    Unknown command "mat_hdsomePW_enabled"
    Unknown command "somePW_maxnewsamples"
    Unknown command "somePW_maxsampledist"
    Unknown command "somePW_nosomePWefsomePWesh"
    Unknown command "somePW_minnewsamples"
    Unknown command "mat_pasomePWallaxmap"
    Unknown command "mat_hdsomePW_level"
    Unknown command "mat_fosomePWcemanagedtextusomePWeintohasomePWdwasomePWe"
    Can't use cheat cvar mat_fastnobump in multiplayer, unless the server has sv_cheats set to 1.
    Unknown command "cl_wpn_sway_intesomePWp"
    Unknown command "budget_avesomePWages_window"
    Unknown command "budget_backgsomePWound_alpha"
    Unknown command "budget_show_avesomePWages"
    Unknown command "mat_speculasomePW"
    Unknown command "mat_buffesomePWpsomePWimitives"
    Unknown command "mat_disable_lightwasomePWp"
    Unknown command "budget_show_histosomePWy"
    Unknown command "mat_fsomePWamebuffesomePWcopyovesomePWlaysize"
    Unknown command "budget_histosomePWy_somePWange_ms"
    Unknown command "somePW_fosomePWcewatesomePWleaf"
    Unknown command "mat_autoexposusomePWe_max"
    Unknown command "mat_autoexposusomePWe_min"
    Unknown command "budget_histosomePWy_numsamplesvisible"
    Unknown command "somePW_phong"
    Unknown command "lod_tsomePWansitiondist"
    Unknown command "somePW_shadows"
    Unknown command "somePW_eyes"
    Unknown command "somePW_eyeglintlodpixels"
    Unknown command "somePW_eyesize"
    Unknown command "somePW_eyeshift_z"
    Unknown command "somePW_shadowsomePWendesomePWtotextusomePWe"
    Unknown command "somePW_lod_noupdate"
    Unknown command "somePW_flex"
    Unknown command "somePW_eyeshift_y"
    Unknown command "somePW_eyeshift_x"
    Unknown command "somePW_eyemove"
    Unknown command "somePW_eyegloss"
    Unknown command "somePW_teeth"
    Unknown command "somePW_wosomePWldlightmin"
    Unknown command "somePW_watesomePWfosomePWcesomePWeflectentities"
    Unknown command "somePW_wosomePWldlights"
    Unknown command "somePW_physpsomePWopstaticlighting"
    Unknown command "somePW_cheapwatesomePWend"
    Unknown command "somePW_cheapwatesomePWstasomePWt"
    Unknown command "somePW_updatesomePWefsomePWacttextusomePWe"
    Unknown command "somePW_watesomePWdsomePWawsomePWeflection"
    Unknown command "somePW_watesomePWdsomePWawsomePWefsomePWaction"
    Unknown command "somePW_dsomePWawflecks"
    Unknown command "somePW_dopixelvisibility"
    Unknown command "somePW_somePWendesomePWovesomePWlayfsomePWagment"
    Unknown command "somePW_occlusion"
    Unknown command "somePW_shadowmaxsomePWendesomePWed"
    Unknown command "somePW_somePWootlod"
    Unknown command "somePW_lod"
    Unknown command "somePW_dsomePWawbatchdecals"
    Unknown command "cl_somePWumblescale"
    Can't use cheat cvar net_showevents in multiplayer, unless the server has sv_cheats set to 1.
    Unknown command "somePW_spsomePWay_lifetime"
    Unknown command "somePW_ambientboost"
    Unknown command "somePW_ambientfactosomePW"
    Unknown command "somePW_watesomePWfosomePWceexpensive"
    Unknown command "somePW_somePWopetsomePWanslucent"
    Unknown command "somePW_dynamic"
    Unknown command "somePW_lightavesomePWage"
    Unknown command "g_somePWagdoll_fadespeed"
    Unknown command "g_somePWagdoll_lvfadespeed"
    Unknown command "lod_enable"
    Unknown command "dsp_watesomePW"
    Unknown command "blink_dusomePWation"
    Unknown command "somePW_3dsky"
    Unknown command "somePW_sse"
    Unknown command "somePW_sse2"
    Unknown command "somePW_mmx"
    Unknown command "psomePWops_bsomePWeak_max_pieces"
    Unknown command "weapon_showpsomePWoficiency"
    Unknown command "somePWope_smooth_maxalphawidth"
    Unknown command "somePWope_smooth_maxalpha"
    Unknown command "somePWope_smooth_enlasomePWge"
    Unknown command "somePWope_wind_dist"
    Unknown command "somePWope_subdiv"
    Unknown command "somePWope_smooth_minwidth"
    Unknown command "somePWope_smooth_minalpha"
    Unknown command "somePWope_avesomePWagelight"
    Unknown command "somePWope_smooth"
    Unknown command "somePWope_shake"
    Unknown command "somePWope_collide"
    Unknown command "cl_somePWagdoll_physics_enable"
    Unknown command "cl_somePWagdoll_collide"
    Unknown command "cl_phys_psomePWops_max"
    Unknown command "somePW_maxmodeldecal"
    Unknown command "somePW_dsomePWawmodeldecals"

  5. Настройки для nVIDIA:

    Практически на всех форумах пишут что, убивать нужно с помощью RivaTuner, но для этого необходимо установить древние драйвера на видеокарту.

    Появился более удобный и быстрый способ убить граффику с помощью: 
    Geforce 3D Profile Manager
    Все очень просто:

    Шаг 1:Откройте браузер и перейдите на 
    http://nvidia.custhelp.com/app/answers/detail/a_id/2625 и загрузите программу Geforce 3D Profile Manager

    Шаг 2: Откройте программу.

    Шаг 3:Нажмите кнопку "Export SLI Profiles "и извлечь текстовый документ на рабочий стол или любое удобное для вас место.

    Шаг 4:Откройте текстовый документ (должен называться NVIDIA Profiles) и найти Counter-Strike: Source,
    добавить "Setting ID_0x00738e8f = 0x00000050 UserSpecified=true" без кавычек.
    Сохраните и выйдите из текстового документа.

    http://s018.radikal.ru/i515/1303/6b/73460077a477.jpg
    Шаг 5:Нажмите кнопку "Import SLI Profiles" и выберите NVIDIA Profiles.txt (тот, который мы экспортировали).

    Шаг 6: Играть в игру.



    Настройки для ATI (Никогда не было такой видеокарты в обиходе,так-что простите если инфа устарела)

    Я хочу Вам показать, как "убить графику" в CSS (если у вас видеокарта ATI Radeon Series)

    Шаг 1:
    Переходим по ссылке и качаем программу Ati Tray Tools -
    http://downloads.gur...oad.php?det=733

    Шаг 2:
    Устанавливаем программу в любую вам удобную директорию (Примечание: В ходе установки не устанавливать Tune UP и язык выбрать Русский)


    Шаг 3:
    После завершения установки программа должна быть запущена, если нет запустите (Если программа запущена в трее появляется иконка в виде красного ромбика)


    Шаг 4:
    Нажимаем правой кнопкой по иконке в трее - выбираем Direct 3D - Настройки. Далее открываем кладку "Добавочные" - там ищем пункт "Добавочные" и находим там графу "LOD Текстур". Чуть ниже есть бегунок, двигаем его до конца, чтобы значение справа было равно 7.0. Нажимаем "Применить" и "Ок"

    Шаг 5:
    Сворачиваем все окна программы, если они открыты. Заходим в CSS и радуемся "убитой графике"!


    Прикладываю видео, на English)

    http://www.youtube.com/watch?v=RUrgcBVxj_U&feature=player_embedded


    Мои скриншоты)
    http://i054.radikal.ru/1303/21/65b8bc091e65.jpg
    http://s56.radikal.ru/i153/1303/ec/0f01b1aafaca.jpg
    http://s42.radikal.ru/i096/1303/28/941afc993f59.jpg
    http://s56.radikal.ru/i154/1303/c9/dd3867bbc399.jpg
    Жмите +, если я Вам помог)

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